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    Automatic pairing of ESP32 using BLE

    Arduino
    esp32 masterslaveco ble bluetooth
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    • kowshik1729
      kowshik1729 last edited by kowshik1729

      @salmanfaris Thanks for correcting me back. I implemented this on my ESP's and the data that I acquired on the client end is very weird as shown in the below image and whereas my client-side code remained the same as shown in the previous post.

      doubt.PNG

      salmanfaris 1 Reply Last reply Reply Quote 0
      • salmanfaris
        salmanfaris @kowshik1729 last edited by

        @kowshik1729 The value you are getting is hex, you should convert the receved hex into to string, int or float in order to see the data.

        you can also debug BLE applications using the nRF Connect by Nordic Semiconductor.

        1 Reply Last reply Reply Quote 0
        • kowshik1729
          kowshik1729 last edited by

          @salmanfaris Thanks for the reply. I have two concerns with the reply.

          1. I am making an application where the information from the server ESP32 must be sent only to another ESP which means I am not going to read it over phone or anything like that. So, I can't use nRF connect app for my project.
          2. But, anyways I used the app for debugging my project and the information received by me on the phone is something as shown in the below snapshot.

          5d987343-7f3b-4920-b85c-f85e0c9600d4-image.png

          Please help me out with this sir..!!

          salmanfaris 1 Reply Last reply Reply Quote 0
          • salmanfaris
            salmanfaris @kowshik1729 last edited by salmanfaris

            @kowshik1729 The nRF app is very helpful for debugging the BLE application like I said the previous replay " The value you are getting as hex,so you should convert the received hex into to string, int or float in order to see the data. " .

            1 Reply Last reply Reply Quote 0
            • kowshik1729
              kowshik1729 last edited by kowshik1729

              static void notifyCallback (BLERemoteCharacteristic * pBLERemoteCharacteristic,
              uint8_t * pData, size_t length, bool isNotify)
              {
                Serial.print ("Notify callback for characteristic ");
                Serial.print (pBLERemoteCharacteristic->getUUID ().toString ().c_str ());
                Serial.print (" of data length ");
                Serial.println (length);
                Serial.print ("data: ");
                Serial.println ((char *) pData); 
              }
              

              @salmanfaris With a little research I got to know I need to work out on this notifyCallBack function. I have a doubt, just by type casting the last line of code to my required data type will solve the problem?

              Serial.println(int((char* )pData));
              

              Will this solve my problem?☝

              salmanfaris 1 Reply Last reply Reply Quote 0
              • salmanfaris
                salmanfaris @kowshik1729 last edited by

                @kowshik1729 You may try it out , that's the best way to check it's working or not .

                1 Reply Last reply Reply Quote 0
                • kowshik1729
                  kowshik1729 last edited by

                  @salmanfaris Hello bro, I've tried the typecasting the incoming data and got the following result which is not the desired value that I want to receive. It is looking vague. 👇

                  Screenshot (1)_LI.jpg

                  I even tried changing it to float by using the following code,

                  Serial.println((float)(char*)pData);
                  

                  but the IDE threw an error saying 👇

                  Arduino: 1.8.9 (Windows 10), Board: "ESP32 Dev Module, Disabled, Default, 240MHz (WiFi/BT), QIO, 80MHz, 4MB (32Mb), 921600, None"
                  
                  D:\Arduino_practises\BLE_Client\BLE_Client.ino: In function 'void notifyCallback(BLERemoteCharacteristic*, uint8_t*, size_t, bool)':
                  
                  BLE_Client:26:32: error: invalid cast from type 'char*' to type 'float'
                  
                     Serial.println((float)(char*)pData);
                  
                                                  ^
                  
                  exit status 1
                  invalid cast from type 'char*' to type 'float'
                  

                  What can I do??

                  1 Reply Last reply Reply Quote 0
                  • kowshik1729
                    kowshik1729 last edited by kowshik1729

                    @salmanfaris I have finally figured out a way to send any data that comes over the serial of the Server ESP32 to client ESP32 over BLE. I understood that the whole BLE code that we are dealing with, works very fine in accepting the "C Strings". So, I wrote the below function in order to accept the values coming from the Serial monitor of the server(I connected the ESP's to my computer via serial port and that's how I am able to write the values to them using serial monitor). Check out my corrected code👇

                    if(Serial.available()>0)
                        {
                          String sending = Serial.readString(); //Reading from the Serial monitor
                          std::string s = sending.c_str(); //Converting the read string to so called "C String"
                          pCharacteristic->setValue(s); 
                          pCharacteristic->notify();
                        }
                    

                    It worked very fine in receiving the data over the Client side. But, there is a discrepancy here. A speck of data that is sent in 1st iteration is being repeated in the second one and the data from second and first iterations are being visible in the third iteration and so on.

                    fe6f6353-b313-49ed-a080-d106f3c40d6f-image.png

                    I suspect that there is something wrong with the storage buffer(Bluetooth stack). I think that the buffer is not being cleared/flushed properly each time the incoming data is coming. Is there any way to flush the data each time the server notifies the client with a data? Please suggest me ways to do it.

                    The code for accepting data from the mobile phone is

                    //                                Server side code
                    /*
                      A connect hander associated with the server starts a background task that performs notification
                      every couple of seconds.
                    */
                    #include <BLEDevice.h>
                    #include <BLEServer.h>
                    #include <BLEUtils.h>
                    #include <BLE2902.h>
                    #include <BLECharacteristic.h>
                    
                    #ifdef __cplusplus
                    extern "C" {
                    #endif
                    uint8_t temprature_sens_read();
                    #ifdef __cplusplus
                    }
                    #endif
                    uint8_t temprature_sens_read();
                    
                    
                    
                    BLEServer* pServer = NULL;
                    BLECharacteristic* pCharacteristic = NULL;
                    bool deviceConnected = false;
                    bool oldDeviceConnected = false;
                    float mea = 0;
                    int LED13 = 5;   //  The on-board Arduion LED
                    
                    // https://www.uuidgenerator.net/
                    
                    #define SERVICE_UUID        "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
                    #define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
                    
                    
                    class MyServerCallbacks: public BLEServerCallbacks {
                       void onConnect(BLEServer* pServer) {
                         deviceConnected = true;
                         BLEDevice::startAdvertising();
                       };
                    
                       void onDisconnect(BLEServer* pServer) {
                         deviceConnected = false;
                       }
                    };
                    
                    
                    
                    
                    void setup() 
                    {
                     Serial.begin(115200);
                    
                     // Create the BLE Device
                     BLEDevice::init("Serv");
                    
                     // Create the BLE Server
                     pServer = BLEDevice::createServer();
                     pServer->setCallbacks(new MyServerCallbacks());
                    
                     // Create the BLE Service
                     BLEService *pService = pServer->createService(SERVICE_UUID);
                    
                     // Create a BLE Characteristic
                     pCharacteristic = pService->createCharacteristic(
                                         CHARACTERISTIC_UUID,
                                         BLECharacteristic::PROPERTY_READ   |
                                         BLECharacteristic::PROPERTY_WRITE  |
                                         BLECharacteristic::PROPERTY_NOTIFY 
                                       );
                    
                     // https://www.bluetooth.com/specifications/gatt/viewer?attributeXmlFile=org.bluetooth.descriptor.gatt.client_characteristic_configuration.xml
                     // Create a BLE Descriptor
                     pCharacteristic->addDescriptor(new BLE2902());
                    
                     // Start the service
                     pService->start();
                    
                     // Start advertising
                     BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
                     pAdvertising->addServiceUUID(SERVICE_UUID);
                     pAdvertising->setScanResponse(false);
                     pAdvertising->setMinPreferred(0x0);  // set value to 0x00 to not advertise this parameter
                     BLEDevice::startAdvertising();
                     pinMode(LED13, OUTPUT);
                     Serial.println("Waiting a client connection to notify...");
                    
                    }
                    
                    void loop() {
                     // notify changed value
                      // Read the PulseSensor's value.
                     // Assign this value to the "Signal" variable
                     if (deviceConnected) 
                     {
                        if(Serial.available()>0)
                        {
                          String sending = Serial.readString();
                          std::string s =sending.c_str();
                          pCharacteristic->setValue(s);
                          pCharacteristic->notify();
                        }
                        
                       
                       // Bluetooth stack will go into congestion, if too many packets are sent, in 6 hours test i was able to go as low as 3ms
                     }
                     else 
                     {
                       digitalWrite(LED13, LOW);               //  Else, the sigal must be below "550", so "turn-off" this LED.
                     }
                    
                     delay(10);
                    
                    }
                    
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                    Recent Posts

                    • @codelery Awesome. That's great news. Kudos to @rafitc99 . 🙌

                      @codelery Please keep us updated about your project, looking forward to seeing it in action 🤩

                      • read more
                    • C

                      @rafitc99 I changed the buffer and that solved the problem. Thanks a lot for coming to my rescue.

                      • read more
                    • C

                      @salmanfaris I did change the buffer size and everything is working perfectly. Thanks coming to my rescue.

                      • read more
                    • @codelery said in Help needed: Arduino Wireless Notice Board project:

                      I am using the hardware serial (pin 0 and 1 on Arduino Uno)

                      As @rafitc99 mentioned, you need to expand the Serila buffer, in the hardware serial also the Arduino board package implements a 64-byte ring buffer for send and receive on the hardware serial messages. So you need to change that to 256 as per your message length.

                      • read more
                    • C

                      @rafitc99 The thing is that I am not using the SoftwareSerial library in receiving the message from the first microcontroller. I am using the hardware serial (pin 0 and 1 on Arduino Uno)

                      • read more
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