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    Automatic pairing of ESP32 using BLE

    Arduino
    esp32 masterslaveco ble bluetooth
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    • kowshik1729
      kowshik1729 @kowshik1729 last edited by

      @kowshik1729

      //                                Server side code
      /*
        A connect hander associated with the server starts a background task that performs notification
        every couple of seconds.
      */
      #include <BLEDevice.h>
      #include <BLEServer.h>
      #include <BLEUtils.h>
      #include <BLE2902.h>
      
      
      #ifdef __cplusplus
      extern "C" {
      #endif
      uint8_t temprature_sens_read();
      #ifdef __cplusplus
      }
      #endif
      uint8_t temprature_sens_read();
      
      
      
      BLEServer* pServer = NULL;
      BLECharacteristic* pCharacteristic = NULL;
      bool deviceConnected = false;
      bool oldDeviceConnected = false;
      float mea = 0;
      int LED13 = 5;   //  The on-board Arduion LED
      
      // https://www.uuidgenerator.net/
      
      #define SERVICE_UUID        "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
      #define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
      
      
      class MyServerCallbacks: public BLEServerCallbacks {
         void onConnect(BLEServer* pServer) {
           deviceConnected = true;
         };
      
         void onDisconnect(BLEServer* pServer) {
           deviceConnected = false;
         }
      };
      
      
      
      
      void setup() {
       Serial.begin(115200);
      
       // Create the BLE Device
       BLEDevice::init("ESP32");
      
       // Create the BLE Server
       pServer = BLEDevice::createServer();
       pServer->setCallbacks(new MyServerCallbacks());
      
       // Create the BLE Service
       BLEService *pService = pServer->createService(SERVICE_UUID);
      
       // Create a BLE Characteristic
       pCharacteristic = pService->createCharacteristic(
                           CHARACTERISTIC_UUID,
                           BLECharacteristic::PROPERTY_READ   |
                           BLECharacteristic::PROPERTY_WRITE  |
                           BLECharacteristic::PROPERTY_NOTIFY 
                         );
      
       // https://www.bluetooth.com/specifications/gatt/viewer?attributeXmlFile=org.bluetooth.descriptor.gatt.client_characteristic_configuration.xml
       // Create a BLE Descriptor
       pCharacteristic->addDescriptor(new BLE2902());
      
       // Start the service
       pService->start();
      
       // Start advertising
       BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
       pAdvertising->addServiceUUID(SERVICE_UUID);
       pAdvertising->setScanResponse(false);
       pAdvertising->setMinPreferred(0x0);  // set value to 0x00 to not advertise this parameter
       BLEDevice::startAdvertising();
       pinMode(LED13, OUTPUT);
       Serial.println("Waiting a client connection to notify...");
      
      }
      
      void loop() {
       // notify changed value
        // Read the PulseSensor's value.
       // Assign this value to the "Signal" variable.
       if (deviceConnected) 
       {
         mea = (temprature_sens_read()-32)/1.8;
         String send_Data = String(mea);
         pCharacteristic->setValue(send_Data);
         pCharacteristic->notify();
         
         // bluetooth stack will go into congestion, if too many packets are sent, in 6 hours test i was able to go as low as 3ms
       }
       else 
       {
         digitalWrite(LED13, LOW);               //  Else, the sigal must be below "550", so "turn-off" this LED.
       }
      
       delay(10);
      
      }
      

      The following code is for the Client side.

      //                                             Client Side code
      
      #include "BLEDevice.h"
      #include "BLEScan.h"
      
      // The remote service we wish to connect to.
      static BLEUUID serviceUUID("4fafc201-1fb5-459e-8fcc-c5c9c331914b");
      // The characteristic of the remote service we are interested in.
      static BLEUUID    charUUID("beb5483e-36e1-4688-b7f5-ea07361b26a8");
      
      static boolean doConnect = false;
      static boolean connected = false;
      static boolean doScan = false;
      static BLERemoteCharacteristic* pRemoteCharacteristic;
      static BLEAdvertisedDevice* myDevice;
      
      static void notifyCallback(
        BLERemoteCharacteristic* pBLERemoteCharacteristic,
        uint8_t* pData,
        size_t length,
        bool isNotify) {
        Serial.print("Notify callback for characteristic ");
        Serial.print(pBLERemoteCharacteristic->getUUID().toString().c_str());
        Serial.print(" of data length ");
        Serial.println(length);
        Serial.print("data: ");
        Serial.println((char*)pData);
      }
      
      class MyClientCallback : public BLEClientCallbacks {
        void onConnect(BLEClient* pclient) {
        }
      
        void onDisconnect(BLEClient* pclient) {
          connected = false;
          Serial.println("onDisconnect");
        }
      };
      
      bool connectToServer() {
          Serial.print("Forming a connection to ");
          Serial.println(myDevice->getAddress().toString().c_str());
          
          BLEClient*  pClient  = BLEDevice::createClient();
          Serial.println(" - Created client");
      
          pClient->setClientCallbacks(new MyClientCallback());
      
          // Connect to the remove BLE Server.
          pClient->connect(myDevice);  // if you pass BLEAdvertisedDevice instead of address, it will be recognized type of peer device address (public or private)
          Serial.println(" - Connected to server");
      
          // Obtain a reference to the service we are after in the remote BLE server.
          BLERemoteService* pRemoteService = pClient->getService(serviceUUID);
          if (pRemoteService == nullptr) {
            Serial.print("Failed to find our service UUID: ");
            Serial.println(serviceUUID.toString().c_str());
            pClient->disconnect();
            return false;
          }
          Serial.println(" - Found our service");
      
      
          // Obtain a reference to the characteristic in the service of the remote BLE server.
          pRemoteCharacteristic = pRemoteService->getCharacteristic(charUUID);
          if (pRemoteCharacteristic == nullptr) {
            Serial.print("Failed to find our characteristic UUID: ");
            Serial.println(charUUID.toString().c_str());
            pClient->disconnect();
            return false;
          }
          Serial.println(" - Found our characteristic");
      
          // Read the value of the characteristic.
          if(pRemoteCharacteristic->canRead()) {
            std::string value = pRemoteCharacteristic->readValue();
            Serial.print("The characteristic value was: ");
            Serial.println(value.c_str());
          }
      
          if(pRemoteCharacteristic->canNotify())
            pRemoteCharacteristic->registerForNotify(notifyCallback);
      
          connected = true;
      }
      /**
       * Scan for BLE servers and find the first one that advertises the service we are looking for.
       */
      class MyAdvertisedDeviceCallbacks: public BLEAdvertisedDeviceCallbacks {
       /**
         * Called for each advertising BLE server.
         */
        void onResult(BLEAdvertisedDevice advertisedDevice) {
          Serial.print("BLE Advertised Device found: ");
          Serial.println(advertisedDevice.toString().c_str());
      
          // We have found a device, let us now see if it contains the service we are looking for.
          if (advertisedDevice.haveServiceUUID() && advertisedDevice.isAdvertisingService(serviceUUID)) {
      
            BLEDevice::getScan()->stop();
            myDevice = new BLEAdvertisedDevice(advertisedDevice);
            doConnect = true;
            doScan = true;
      
          } // Found our server
        } // onResult
      }; // MyAdvertisedDeviceCallbacks
      
      
      void setup() {
        Serial.begin(115200);
        Serial.println("Starting Arduino BLE Client application...");
        BLEDevice::init("");
      
        // Retrieve a Scanner and set the callback we want to use to be informed when we
        // have detected a new device.  Specify that we want active scanning and start the
        // scan to run for 5 seconds.
        BLEScan* pBLEScan = BLEDevice::getScan();
        pBLEScan->setAdvertisedDeviceCallbacks(new MyAdvertisedDeviceCallbacks());
        pBLEScan->setInterval(1349);
        pBLEScan->setWindow(449);
        pBLEScan->setActiveScan(true);
        pBLEScan->start(5, false);
      } // End of setup.
      
      
      // This is the Arduino main loop function.
      void loop() {
      
        // If the flag "doConnect" is true then we have scanned for and found the desired
        // BLE Server with which we wish to connect.  Now we connect to it.  Once we are 
        // connected we set the connected flag to be true.
        if (doConnect == true) {
          if (connectToServer()) {
            Serial.println("We are now connected to the BLE Server.");
          } else {
            Serial.println("We have failed to connect to the server; there is nothin more we will do.");
          }
          doConnect = false;
        }
      
        delay(1000); // Delay a second between loops.
      } // End of loop
      
      salmanfaris 1 Reply Last reply Reply Quote 0
      • salmanfaris
        salmanfaris @kowshik1729 last edited by salmanfaris

        @kowshik1729 You are trying to pass a string value (send_Data) to a pointer object(setValue), to solve that you should use std::string class which is an instantiation of the basic_string class template that uses char (i.e., bytes) as its character type.

        Comment line no.96 which doing convertion from Float value into String using the String constructor

        // String send_Data = String(mea);
        

        and add the following line to use the std:string this will help represent the sequence of characters as an object of the class .

        std::string send_Data((char*)&mea, 2);
        

        edited code

        //                                Server side code
        /*
          A connect hander associated with the server starts a background task that performs notification
          every couple of seconds.
        */
        #include <BLEDevice.h>
        #include <BLEServer.h>
        #include <BLEUtils.h>
        #include <BLE2902.h>
        #include <BLECharacteristic.h>
        
        
        #ifdef __cplusplus
        extern "C" {
        #endif
        uint8_t temprature_sens_read();
        #ifdef __cplusplus
        }
        #endif
        uint8_t temprature_sens_read();
        
        
        
        BLEServer* pServer = NULL;
        BLECharacteristic* pCharacteristic = NULL;
        bool deviceConnected = false;
        bool oldDeviceConnected = false;
        float mea = 0;
        int LED13 = 5;   //  The on-board Arduion LED
        
        // https://www.uuidgenerator.net/
        
        #define SERVICE_UUID        "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
        #define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
        
        
        class MyServerCallbacks: public BLEServerCallbacks {
           void onConnect(BLEServer* pServer) {
             deviceConnected = true;
           };
        
           void onDisconnect(BLEServer* pServer) {
             deviceConnected = false;
           }
        };
        
        
        
        
        void setup() {
         Serial.begin(115200);
        
         // Create the BLE Device
         BLEDevice::init("ESP32");
        
         // Create the BLE Server
         pServer = BLEDevice::createServer();
         pServer->setCallbacks(new MyServerCallbacks());
        
         // Create the BLE Service
         BLEService *pService = pServer->createService(SERVICE_UUID);
        
         // Create a BLE Characteristic
         pCharacteristic = pService->createCharacteristic(
                             CHARACTERISTIC_UUID,
                             BLECharacteristic::PROPERTY_READ   |
                             BLECharacteristic::PROPERTY_WRITE  |
                             BLECharacteristic::PROPERTY_NOTIFY 
                           );
        
         // https://www.bluetooth.com/specifications/gatt/viewer?attributeXmlFile=org.bluetooth.descriptor.gatt.client_characteristic_configuration.xml
         // Create a BLE Descriptor
         pCharacteristic->addDescriptor(new BLE2902());
        
         // Start the service
         pService->start();
        
         // Start advertising
         BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
         pAdvertising->addServiceUUID(SERVICE_UUID);
         pAdvertising->setScanResponse(false);
         pAdvertising->setMinPreferred(0x0);  // set value to 0x00 to not advertise this parameter
         BLEDevice::startAdvertising();
         pinMode(LED13, OUTPUT);
         Serial.println("Waiting a client connection to notify...");
        
        }
        
        void loop() {
         // notify changed value
          // Read the PulseSensor's value.
         // Assign this value to the "Signal" variable.
         if (deviceConnected) 
         {
           mea = (temprature_sens_read()-32)/1.8;
          // String send_Data = String(mea);
           std::string send_Data((char*)&mea, 2);
           pCharacteristic->setValue(send_Data);
           pCharacteristic->notify();
           
           // bluetooth stack will go into congestion, if too many packets are sent, in 6 hours test i was able to go as low as 3ms
         }
         else 
         {
           digitalWrite(LED13, LOW);               //  Else, the sigal must be below "550", so "turn-off" this LED.
         }
        
         delay(10);
        
        }
        

        Try it out.

        1 Reply Last reply Reply Quote 0
        • kowshik1729
          kowshik1729 last edited by kowshik1729

          @salmanfaris Thanks for correcting me back. I implemented this on my ESP's and the data that I acquired on the client end is very weird as shown in the below image and whereas my client-side code remained the same as shown in the previous post.

          doubt.PNG

          salmanfaris 1 Reply Last reply Reply Quote 0
          • salmanfaris
            salmanfaris @kowshik1729 last edited by

            @kowshik1729 The value you are getting is hex, you should convert the receved hex into to string, int or float in order to see the data.

            you can also debug BLE applications using the nRF Connect by Nordic Semiconductor.

            1 Reply Last reply Reply Quote 0
            • kowshik1729
              kowshik1729 last edited by

              @salmanfaris Thanks for the reply. I have two concerns with the reply.

              1. I am making an application where the information from the server ESP32 must be sent only to another ESP which means I am not going to read it over phone or anything like that. So, I can't use nRF connect app for my project.
              2. But, anyways I used the app for debugging my project and the information received by me on the phone is something as shown in the below snapshot.

              5d987343-7f3b-4920-b85c-f85e0c9600d4-image.png

              Please help me out with this sir..!!

              salmanfaris 1 Reply Last reply Reply Quote 0
              • salmanfaris
                salmanfaris @kowshik1729 last edited by salmanfaris

                @kowshik1729 The nRF app is very helpful for debugging the BLE application like I said the previous replay " The value you are getting as hex,so you should convert the received hex into to string, int or float in order to see the data. " .

                1 Reply Last reply Reply Quote 0
                • kowshik1729
                  kowshik1729 last edited by kowshik1729

                  static void notifyCallback (BLERemoteCharacteristic * pBLERemoteCharacteristic,
                  uint8_t * pData, size_t length, bool isNotify)
                  {
                    Serial.print ("Notify callback for characteristic ");
                    Serial.print (pBLERemoteCharacteristic->getUUID ().toString ().c_str ());
                    Serial.print (" of data length ");
                    Serial.println (length);
                    Serial.print ("data: ");
                    Serial.println ((char *) pData); 
                  }
                  

                  @salmanfaris With a little research I got to know I need to work out on this notifyCallBack function. I have a doubt, just by type casting the last line of code to my required data type will solve the problem?

                  Serial.println(int((char* )pData));
                  

                  Will this solve my problem?☝

                  salmanfaris 1 Reply Last reply Reply Quote 0
                  • salmanfaris
                    salmanfaris @kowshik1729 last edited by

                    @kowshik1729 You may try it out , that's the best way to check it's working or not .

                    1 Reply Last reply Reply Quote 0
                    • kowshik1729
                      kowshik1729 last edited by

                      @salmanfaris Hello bro, I've tried the typecasting the incoming data and got the following result which is not the desired value that I want to receive. It is looking vague. 👇

                      Screenshot (1)_LI.jpg

                      I even tried changing it to float by using the following code,

                      Serial.println((float)(char*)pData);
                      

                      but the IDE threw an error saying 👇

                      Arduino: 1.8.9 (Windows 10), Board: "ESP32 Dev Module, Disabled, Default, 240MHz (WiFi/BT), QIO, 80MHz, 4MB (32Mb), 921600, None"
                      
                      D:\Arduino_practises\BLE_Client\BLE_Client.ino: In function 'void notifyCallback(BLERemoteCharacteristic*, uint8_t*, size_t, bool)':
                      
                      BLE_Client:26:32: error: invalid cast from type 'char*' to type 'float'
                      
                         Serial.println((float)(char*)pData);
                      
                                                      ^
                      
                      exit status 1
                      invalid cast from type 'char*' to type 'float'
                      

                      What can I do??

                      1 Reply Last reply Reply Quote 0
                      • kowshik1729
                        kowshik1729 last edited by kowshik1729

                        @salmanfaris I have finally figured out a way to send any data that comes over the serial of the Server ESP32 to client ESP32 over BLE. I understood that the whole BLE code that we are dealing with, works very fine in accepting the "C Strings". So, I wrote the below function in order to accept the values coming from the Serial monitor of the server(I connected the ESP's to my computer via serial port and that's how I am able to write the values to them using serial monitor). Check out my corrected code👇

                        if(Serial.available()>0)
                            {
                              String sending = Serial.readString(); //Reading from the Serial monitor
                              std::string s = sending.c_str(); //Converting the read string to so called "C String"
                              pCharacteristic->setValue(s); 
                              pCharacteristic->notify();
                            }
                        

                        It worked very fine in receiving the data over the Client side. But, there is a discrepancy here. A speck of data that is sent in 1st iteration is being repeated in the second one and the data from second and first iterations are being visible in the third iteration and so on.

                        fe6f6353-b313-49ed-a080-d106f3c40d6f-image.png

                        I suspect that there is something wrong with the storage buffer(Bluetooth stack). I think that the buffer is not being cleared/flushed properly each time the incoming data is coming. Is there any way to flush the data each time the server notifies the client with a data? Please suggest me ways to do it.

                        The code for accepting data from the mobile phone is

                        //                                Server side code
                        /*
                          A connect hander associated with the server starts a background task that performs notification
                          every couple of seconds.
                        */
                        #include <BLEDevice.h>
                        #include <BLEServer.h>
                        #include <BLEUtils.h>
                        #include <BLE2902.h>
                        #include <BLECharacteristic.h>
                        
                        #ifdef __cplusplus
                        extern "C" {
                        #endif
                        uint8_t temprature_sens_read();
                        #ifdef __cplusplus
                        }
                        #endif
                        uint8_t temprature_sens_read();
                        
                        
                        
                        BLEServer* pServer = NULL;
                        BLECharacteristic* pCharacteristic = NULL;
                        bool deviceConnected = false;
                        bool oldDeviceConnected = false;
                        float mea = 0;
                        int LED13 = 5;   //  The on-board Arduion LED
                        
                        // https://www.uuidgenerator.net/
                        
                        #define SERVICE_UUID        "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
                        #define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
                        
                        
                        class MyServerCallbacks: public BLEServerCallbacks {
                           void onConnect(BLEServer* pServer) {
                             deviceConnected = true;
                             BLEDevice::startAdvertising();
                           };
                        
                           void onDisconnect(BLEServer* pServer) {
                             deviceConnected = false;
                           }
                        };
                        
                        
                        
                        
                        void setup() 
                        {
                         Serial.begin(115200);
                        
                         // Create the BLE Device
                         BLEDevice::init("Serv");
                        
                         // Create the BLE Server
                         pServer = BLEDevice::createServer();
                         pServer->setCallbacks(new MyServerCallbacks());
                        
                         // Create the BLE Service
                         BLEService *pService = pServer->createService(SERVICE_UUID);
                        
                         // Create a BLE Characteristic
                         pCharacteristic = pService->createCharacteristic(
                                             CHARACTERISTIC_UUID,
                                             BLECharacteristic::PROPERTY_READ   |
                                             BLECharacteristic::PROPERTY_WRITE  |
                                             BLECharacteristic::PROPERTY_NOTIFY 
                                           );
                        
                         // https://www.bluetooth.com/specifications/gatt/viewer?attributeXmlFile=org.bluetooth.descriptor.gatt.client_characteristic_configuration.xml
                         // Create a BLE Descriptor
                         pCharacteristic->addDescriptor(new BLE2902());
                        
                         // Start the service
                         pService->start();
                        
                         // Start advertising
                         BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
                         pAdvertising->addServiceUUID(SERVICE_UUID);
                         pAdvertising->setScanResponse(false);
                         pAdvertising->setMinPreferred(0x0);  // set value to 0x00 to not advertise this parameter
                         BLEDevice::startAdvertising();
                         pinMode(LED13, OUTPUT);
                         Serial.println("Waiting a client connection to notify...");
                        
                        }
                        
                        void loop() {
                         // notify changed value
                          // Read the PulseSensor's value.
                         // Assign this value to the "Signal" variable
                         if (deviceConnected) 
                         {
                            if(Serial.available()>0)
                            {
                              String sending = Serial.readString();
                              std::string s =sending.c_str();
                              pCharacteristic->setValue(s);
                              pCharacteristic->notify();
                            }
                            
                           
                           // Bluetooth stack will go into congestion, if too many packets are sent, in 6 hours test i was able to go as low as 3ms
                         }
                         else 
                         {
                           digitalWrite(LED13, LOW);               //  Else, the sigal must be below "550", so "turn-off" this LED.
                         }
                        
                         delay(10);
                        
                        }
                        
                        1 Reply Last reply Reply Quote 0
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                        • @codelery Awesome. That's great news. Kudos to @rafitc99 . 🙌

                          @codelery Please keep us updated about your project, looking forward to seeing it in action 🤩

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                        • C

                          @rafitc99 I changed the buffer and that solved the problem. Thanks a lot for coming to my rescue.

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                          @salmanfaris I did change the buffer size and everything is working perfectly. Thanks coming to my rescue.

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                          I am using the hardware serial (pin 0 and 1 on Arduino Uno)

                          As @rafitc99 mentioned, you need to expand the Serila buffer, in the hardware serial also the Arduino board package implements a 64-byte ring buffer for send and receive on the hardware serial messages. So you need to change that to 256 as per your message length.

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                          @rafitc99 The thing is that I am not using the SoftwareSerial library in receiving the message from the first microcontroller. I am using the hardware serial (pin 0 and 1 on Arduino Uno)

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